After meeting with Bryson, an alarm goes off forcing CR-2 to battle their way out, suffering casualties. John Raimi, a civilian scientist and member of counter-terrorism team CR-2, is sent to investigate the Volks Corporation and retrieve undercover agent Thomas Bryson, Raimi's best friend. Geist received mixed reviews upon release, with critics praising the game for its unique concepts, graphics, and story, while criticism was directed at its poor performance, sluggish controls, and awkward animations. During that time, the game's genre changed from the first-person shooter to first-person action-adventure with second-person elements. Originally announced to be part of the GameCube's 2003 line-up, it was delayed multiple times, making it two years of delay for fine-tuning. In the following years, both companies worked closely on the project, with its first showing at E3 2003. ![]() ![]() Nintendo accepted, making Geist the second GameCube game published by Nintendo to receive an M-rating from the Entertainment Software Rating Board (the first being Eternal Darkness: Sanity's Requiem). A Japanese release was cancelled.Ī prototype of the game was developed by n-Space, who approached Nintendo to be the game's publisher. ![]() ![]() Geist (stylized as geist) is an action-adventure video game developed by n-Space and published by Nintendo for the GameCube, released on August 15, 2005, in North America, on October 7, 2005, in Europe and on November 3, 2005, in Australia.
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